B.Bop Mania

B.Bop Mania is a traditional platformer game I developed, incorporating all the classic mechanics inherent to the platformer genre, with one twist. The control scheme is randomized at the start of the game, and is slowly reconfigured by the player as they earn coins. Control System The control system in the game is specifically tailored […]

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Boiling Sands

Boiling sands is a large-scale open world base building survival game, where the player bases are large and mobile. Players would range outwards from a static city into a changing desert landscape in their large vehicles. Concept This project originated from a casual conversation among friends who were inspired by playing Sea of Thieves. Curiosity […]

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The Garden Above

The Garden Above is a relaxed sandbox exploration game developed for the year 3 Integrated Project at Glasgow Caledonian University. The objective of the project was to work with a client to client specifications, in a simulation of projects undertaken in the industry. Adaptive Guidance System In order to facilitate immediate exploration and interaction within […]

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