B.Bop Mania
B.Bop Mania is a traditional platformer game I developed, incorporating all the classic mechanics inherent to the platformer genre, with one twist. The control scheme is randomized at the start of the game, and is slowly reconfigured by the player as they earn coins. Control System The control system in the game is specifically tailored […]
Boiling Sands
Boiling sands is a large-scale open world base building survival game, where the player bases are large and mobile. Players would range outwards from a static city into a changing desert landscape in their large vehicles. Concept This project originated from a casual conversation among friends who were inspired by playing Sea of Thieves. Curiosity […]
The Garden Above
The Garden Above is a relaxed sandbox exploration game developed for the year 3 Integrated Project at Glasgow Caledonian University. The objective of the project was to work with a client to client specifications, in a simulation of projects undertaken in the industry. Adaptive Guidance System In order to facilitate immediate exploration and interaction within […]
The Best Ways to Do Market Research For Your Business Plan.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don’t look even slightly believable. If you are going to use a passage of Lorem Ipsum. You need to be sure there isn’t anything embarrassing hidden in the middle […]
Why We Don’t Have Technical Interviews for Technical Roles at Buffer.
There are many variations of passages of Lorem Ipsum available, but the majority have suffered alteration in some form, by injected humour, or randomised words which don’t look even slightly believable. If you are going to use a passage of Lorem Ipsum. You need to be sure there isn’t anything embarrassing hidden in the middle […]